{{redirect|Grass Path|the full block|Grass Block}}
{{Redirect|Path|the format used by NBT paths|NBT path format}}
{{Block
| image = Dirt Path.png
| extratext = View [[#Renders|all renders]]
| transparent = 
* '''[[BE]]:''' Partial (allows light to pass through)
* '''[[JE]]:''' No
| light = No
| tool = Shovel
| renewable = Yes
| stackable = Yes (64)
| flammable = No
| lavasusceptible = No
}}
'''Dirt paths''' are decorative blocks. They are mainly found in [[village]]s.

== Obtaining ==
=== Breaking ===

A [[shovel]] is the most efficient [[tool]] for mining dirt paths. A dirt path has the highest hardness value of all blocks mineable with a shovel.

{{IN|bedrock}}, a dirt path block can be directly obtained with a [[Silk Touch]] tool.<ref>{{bug|MCPE-10482}}</ref>

{{IN|java}}, dirt paths always drop [[dirt]] when broken. Dirt path blocks can be obtained only via the [[Inventory#Creative inventory|Creative inventory]], [[commands]], or {{control|pick block}}. They can still be created from placed dirt, however, by {{control|using}} a [[shovel]] on dirt, as described in {{Section link||Post-generation}} below.

{{breaking row|horizontal=1|Dirt Path|Shovel|drop=0}}

===Natural generation===
Dirt paths are naturally generated in [[village]]s when pathways replace [[grass block]]s.
Their purpose is aesthetics, and additionally {{in|bedrock}}, [[Villager#Preferred path|pathfinding]] for villagers. Most dirt paths connect to village structures and houses.

Dirt paths also generate as part of some village structures.

Although they can't be placed that way by the player, village generation can cause them to appear under other blocks.

===Post-generation===
Dirt paths can be created by {{control|using}} any type of [[shovel]] on the side or top of [[dirt]], [[grass block]], [[coarse dirt]], [[mycelium]], [[podzol]], or [[rooted dirt]] that has air above it. The shovel then loses one [[durability]].

== Usage ==
Dirt paths are primarily used for decoration, although they also prevent hostile mobs from spawning. They are a similar color to [[grass blocks]] placed in a desert or savanna biome. They are only {{frac|15|16}} of a block high, therefore items that require a full block like [[torch]]es and [[button]]s cannot be placed on them. [[Villager]]s and [[Iron Golem|iron golems]] prefer to use dirt paths the most when routing compared to any other block.{{only|be}}

A dirt path block converts to dirt instantly if a block with a solid [[material]] is placed on top of it.

Using a [[hoe]] on dirt path converts it to [[farmland]]. Since dirt path can be created with any variant of dirt, it can be used as an intermediate step to convert [[podzol]] and [[mycelium]], which cannot be tilled directly, into farmland.

== Sounds ==
=== Generic ===
{{Sound table/Block/Grass}}
=== Unique ===
{{edition|java}}:
{{Sound table
|sound=Shovel flatten1.ogg
|sound2=Shovel flatten2.ogg
|sound3=Shovel flatten3.ogg
|sound4=Shovel flatten4.ogg
|subtitle=Shovel flattens
|source=block
|description=When a shovel creates a dirt path
|id=item.shovel.flatten
|translationkey=subtitles.item.shovel.flatten
|volume=1.0
|pitch=1.0
|distance=16
|foot=1}}

{{edition|bedrock}}:
{{Sound table
|type=bedrock
|sound=Grass hit1.ogg
|sound2=Grass hit2.ogg
|sound3=Grass hit3.ogg
|sound4=Grass hit4.ogg
|sound5=Grass hit5.ogg
|sound6=Grass hit6.ogg
|source=block
|description=When a shovel creates a dirt path <ref group=sound>{{Bug|MCPE-114390}}</ref>
|id=use.grass
|volume=1.0
|pitch=0.8
|foot=1}}

==Data values==
===ID===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Dirt Path
|spritetype=block
|nameid=dirt_path
|foot=1|showblocktags=y|blocktags=mineable/shovel}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Dirt Path
|spritetype=block
|nameid=grass_path
|id=198
|foot=1}}

==History==
{{History|java}}
{{History||1.9|snap=15w31a|[[File:Grass Path JE1 BE1.png|32px]] Added grass paths.
|Grass paths are unobtainable within the Creative inventory.}}
{{History|||snap=15w31c|The collision height of grass paths has changed to {{frac|15|16}} of a [[block]].}}
{{History||1.10|snap=16w20a|Grass paths now generate when [[village]] paths replace [[grass block]]s.}}
{{History||1.13|snap=17w47a|Grass path is now available in the [[Creative]] [[inventory]].
|Prior to [[1.13/Flattening|''The Flattening'']], this [[block]]'s numeral ID was 208.}}
{{History||1.14|snap=18w43a|[[File:Grass Path JE2 BE2.png|32px]] The texture of grass paths has been slightly changed.}}
{{History|||snap=19w05a|Added [[wandering trader]]s, which sell podzol, making it a [[renewable resource]].}}
{{History|||snap=19w12a|Grass paths now have random orientations when placed, similar to [[grass block]]s.}}
{{History||1.15|snap=Pre-Release 2|Grass paths now suffocate mobs.}}
{{History|||snap=Pre-Release 3|Grass paths no longer suffocate mobs.}}
{{History||1.17|snap=20w45a|"Grass Path" was renamed to "Dirt Path".
|Dirt paths can now be made on top of dirt, coarse dirt, mycelium, and podzol.}}
{{History|||snap=21w13a|Dirt paths can now be made on top of [[rooted dirt]].}}
{{History||1.18|snap=Pre-release 5|[[File:Dirt Path JE3.png|32px]] The texture of dirt paths has been changed.}}
{{History||1.18|snap=Pre-release 7|[[File:Dirt Path JE4 BE3.png|32px]] Slightly changed the side texture by moving up 1 pixel of the dirt part.}}

{{History|pocket alpha}}
{{History||v0.11.0|snap=build 1|[[File:Grass Path JE1 BE1.png|32px]] Added grass paths.
|Grass paths are unobtainable within the Creative inventory.
|Grass paths replace [[gravel]] in [[village]]s.}}
{{History||?|Grass paths can now be obtained using a [[tool]] with the [[Silk Touch]] enchantment.}}
{{History||v0.16.0|snap=build 1|Added [[sound]]s when grass paths are made.}}
{{History|bedrock}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Grass Path JE2 BE2.png|32px]] The texture of grass paths has been slightly changed.}}
{{History||1.13.0|snap=beta 1.13.0.9|Grass paths are now available in the [[Creative]] [[inventory]].}}
{{History||1.16.200|snap=beta 1.16.200.52|"Grass Path" was renamed to "Dirt Path".
|Dirt paths can now be made on top of dirt, coarse dirt, mycelium, and podzol.}}
{{History||1.17.0|snap=beta 1.16.230.50|Dirt paths can now be made on top of [[rooted dirt]].}}
{{History||1.18.10|snap=beta 1.18.10.22|[[File:Dirt Path JE4 BE3.png|32px]] The texture of dirt paths has been changed.}}
{{History||1.19.40|snap=beta 1.19.40.21|The collision height of dirt paths has been changed to 15⁄16 of a block. Previously, it was 16⁄16, the height of a full block.}}
{{History||1.19.40|snap=beta 1.19.40.24|The collision height of dirt paths has returned to 16⁄16 of a block.}}
{{History||1.19.50|snap=beta 1.19.50.20|The collision height of dirt paths has been changed back to 15⁄16 of a block.}}

{{History|console}}
{{History||xbox=TU43|xbone=CU33|ps=1.36|wiiu=Patch 13|switch=1.0.1|[[File:Grass Path JE1 BE1.png|32px]] Added grass paths.
|Grass paths are available in the Creative inventory.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Grass Path JE2 BE2.png|32px]] The texture of grass paths has been slightly changed.}}

{{History|new 3ds}}
{{History||0.1.0|[[File:Grass Path JE1 BE1.png|32px]] Added grass paths.
|Grass paths are unobtainable within the Creative inventory.}}
{{History|foot}}

== Issues ==
{{Issue list|Grass Path|Dirt Path}}

== Trivia ==
*If aimed correctly, an [[arrow]] can fly past the gap between a [[block]] and a dirt path placed below using [[commands]].
*The idea of dirt paths came from [http://www.reddit.com/r/Minecraft/comments/2sqwu6/i_made_a_road_simple_yet_so_much_nicer_than/ a suggestion post in /r/Minecraft].<ref>{{tweet|jeb_|557538265419759616|Popular suggestion by /u/LupusX added, ... also for MC:PE|January 20, 2015}}</ref>

== Gallery ==
=== Renders ===
<gallery>
Dirt Path (N).png | 
Dirt Path (n).png | 
Dirt Path (Ne).png | 
Dirt Path (NE).png | 
Dirt Path (ne).png | 
Dirt Path (nE).png | 
Dirt Path (E).png | 
Dirt Path (e).png | 
Dirt Path (sE).png | 
Dirt Path (SE).png | 
Dirt Path (se).png | 
Dirt Path (Se).png | 
Dirt Path (S).png | 
Dirt Path (s).png | 
Dirt Path (Sw).png | 
Dirt Path (SW).png | 
Dirt Path (sw).png | 
Dirt Path (sW).png | 
Dirt Path (W).png | 
Dirt Path (w).png | 
Dirt Path (nW).png | 
Dirt Path (NW).png | 
Dirt Path (nw).png | 
Dirt Path (Nw).png |
</gallery>

=== Screeshots ===
<gallery>
Path Suggestion.png|The original suggestion image for dirt paths.
Grum Path.png|The first image of dirt paths released.
Pressed Dirt.png|The second image of dirt paths released.
GrassPath2.jpg|The third image of dirt paths released.
VillagePE.jpg|First image of dirt paths generated in a village, tweeted by Tommaso Checchi.
GrassBlockGrassPath.png|The 1⁄16th block height difference between grass blocks and dirt paths.
Glitchlol.png|A glitch of seeds growing from a dirt path.
Dirt Path Update.jpg|Dirt, coarse dirt, podzol and mycelium being turned into dirt paths.
</gallery>

== References ==
{{Reflist}}

{{Blocks|natural}}

[[Category:Natural blocks]]
[[Category:Generated structure blocks]]
[[Category:Manufactured blocks]]

[[de:Trampelpfad]]
[[es:Camino de tierra]]
[[fr:Chemin d'herbe]]
[[ja:土の道]]
[[ko:흙 길]]
[[nl:Graspad]]
[[pl:Ścieżka]]
[[pt:Caminho de grama]]
[[ru:Травяная тропинка]]
[[uk:Ґрунтова стежка]]
[[zh:土径]]
